Strategy Game Programming With Directx 9.0
This resource covers everything needed to create a strategy game using C++ and DirectX 9.0. It also outlines the game development process and explains game mechanics, resource management, interface design, sound implementation and more.
Contents:
Introduction
Part I - The Beginning
Chapter 1 - Learning From the Past
Chapter 2 - Getting Started with Windows
Chapter 3 - Game Mechanics
Chapter 4 - Planning Your Game Project
Part II - Building Blocks
Chapter 5 - Tile-Based Graphics
Chapter 6 - Interface Design and Development
Chapter 7 - Adding Sound to Your Game
Chapter 8 - Let There be Units!
Chapter 9 - Text Input and Beyond
Part III - Tool Development
Chapter 10 - World Editing Fun
Chapter 11 - 3D Animation
Part IV - Advanced Topics
Chapter 12 - Path-Finding
Chapter 13 - Particle Rendering
Chapter 14 - Network Programming Primer
Appendix A - Photoshop - The World's Best Texture Editor
Appendix B - Development Resources
Index
List of Figures
List of Tables
This resource covers everything needed to create a strategy game using C++ and DirectX 9.0. It also outlines the game development process and explains game mechanics, resource management, interface design, sound implementation and more.Contents:Intro..
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